Starting with v2.0.0 the Rendering API is a part of Prebid Mobile SDK. Add the following item into your podfile to integrate it:
pod 'PrebidMobile'
If you need to integrate Prebid with GAM, AdMob or AppLovin MAX add these pods respectively
# + Google Ad Manager (optional)
pod 'PrebidMobileGAMEventHandlers'
# + AdMob (optional)
pod 'PrebidMobileAdMobAdapters'
# + MAX (optional)
pod 'PrebidMobileMAXAdapters'
The best place for initialization is the application:didFinishLaunchingWithOptions
method. Import the SDK first:
import PrebidMobile
Then set the predefined or costom Prebid Server host and provide the Prebid Account ID.
Prebid.shared.prebidServerHost = HOST
Prebid.shared.prebidServerAccountId = YOUR_ACCOUNT_ID
And initialize the SDK:
Prebid.initializeSDK()